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Part of Secrets of Strixhaven
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Tocasia's Welcome
4%
Live Inclusion
Times Brought
2518
Decks Running
1199
Median Cast Turn
5.0
Drawn → Played
62%
Format
First-cast turn
n=360
0%
T1
3%
T2
21%
T3
14%
T4
13%
T5
40%
T6-9
9%
T10+
Median
5.0
P25
4
· P75
7
· max
16
On curve
24%
(74 / 360 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
2518 brought · 1046 playersBrought to game
2518
Ever drawn
582
Reached battlefield
360
Still on board at game end
283
Once cast, 79% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 29% of the time (n=352) , vs 24% when it never left the library (n=1720).
When players drew this card but left it in hand, they won 32% (n=206).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval +0.0pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
650 instances2.8%
Library
43.5%
Battlefield
21.1%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
156 decks
-
2
Rin and Seri, Inseparable
71 decks
-
3
Zurgo Stormrender
53 decks
-
4
Ekthi, Contaminator Priest
31 decks
-
5
Arabella, Abandoned Doll
30 decks
-
6
Myrel, Shield of Argive
22 decks
-
7
Caesar, Legion's Emperor
21 decks
-
8
Edgar Markov
21 decks
-
9
Darien, King of Kjeldor
20 decks
-
10
Rocco, Cabaretti Caterer
15 decks
Card text
Tocasia's Welcome
Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Johan Grenier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.