Torbran, Thane of Red Fell card art
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Torbran, Thane of Red Fell

{1} {R} {R} {R} · Legendary Creature — Dwarf Noble · Throne of Eldraine (ELD)
1%
Decklist Inclusion
Times Brought
389
Decks Running
244
In Decks
1699
Decklist Inclusion
1%
Format
Card text
Torbran, Thane of Red Fell card

Torbran, Thane of Red Fell

{1} {R} {R} {R}
Legendary Creature — Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
2 / 4
Throne of Eldraine (ELD) · Rare · Illustrated by Grzegorz Rutkowski

Final zone distribution

112 instances
6.3%
Library
38.4%
Battlefield
27.7%
Graveyard
8.9%
Exile

The "good card" funnel

389 brought · 227 players
Brought to game
389
Ever drawn
96
Reached battlefield
69
Still on board at game end
43

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.8pp

Players who cast this card win 24% of the time (n=67) , vs 23% when it never left the library (n=247).

When players drew this card but left it in hand, they won 18% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.8pp; 95% confidence interval -9.8pp to +11.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=69
1%
T1
0%
T2
3%
T3
19%
T4
26%
T5
43%
T6-9
7%
T10+
Median 6 P25 5 · P75 7 · max 14
On curve 23% (13 / 69 cast on T4) Cast same turn as drawn 38%
69 of 100 times cast 69%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.