Live Play Data
Torbran, Thane of Red Fell
3%
Live Inclusion
Times Brought
1067
Decks Running
563
Median Cast Turn
5
Drawn → Played
63%
Format
First-cast turn
n=197
1%
T1
2%
T2
8%
T3
21%
T4
21%
T5
39%
T6-9
8%
T10+
Median
5
P25
4
· P75
7
· max
15
On curve
32%
(42 / 197 cast on T4)
Cast same turn as drawn
40%
The "good card" funnel
1067 brought · 500 playersBrought to game
1067
Ever drawn
252
Reached battlefield
158
Still on board at game end
82
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.0pp
Players who cast this card win 25% of the time (n=148) , vs 22% when it never left the library (n=697).
When players drew this card but left it in hand, they won 25% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -4.0pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
270 instances4.8%
Library
30.4%
Battlefield
34.1%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Kratos, God of War
58 decks
-
2
Jaws, Relentless Predator
37 decks
-
3
Norin the Wary
33 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
28 decks
-
5
Thorin, King of Durin's Folk
25 decks
-
6
Dáin of the Ancient Halls
24 decks
-
7
Valgavoth, Harrower of Souls
13 decks
-
8
Judith, Carnage Connoisseur
12 decks
-
9
Krenko, Mob Boss
12 decks
-
10
Magda, Brazen Outlaw
11 decks
Card text
Torbran, Thane of Red Fell
Legendary Creature — Dwarf Noble
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
2 / 4
Throne of Eldraine (ELD)
·
Rare
·
Illustrated by Grzegorz Rutkowski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.