Torment of Hailfire card art
Live Play Data

Torment of Hailfire

{X} {B} {B} · Sorcery · Hour of Devastation (HOU)
4%
Live Inclusion
Times Brought
1132
Decks Running
554
Median Cast Turn
7
Drawn → Played
54%
Format

First-cast turn

n=153
0%
T1
1%
T2
0%
T3
5%
T4
10%
T5
69%
T6-9
14%
T10+
Median 7 P25 6 · P75 9 · max 19
Cast same turn as drawn 31%

The "good card" funnel

1134 brought · 464 players
Brought to game
1134
Ever drawn
282
Reached battlefield
153
Still on board at game end
33
≥ +2.0pp

Players who cast this card win 35% of the time (n=139) , vs 25% when it never left the library (n=707).

When players drew this card but left it in hand, they won 22% (n=110).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval +2.0pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

311 instances
4.8%
Library
10.6%
Battlefield
46.3%
Graveyard
6.4%
Exile
Card text
Torment of Hailfire card

Torment of Hailfire

{X} {B} {B}
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Hour of Devastation (HOU) · Rare · Illustrated by Grzegorz Rutkowski

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.