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Part of Tarkir Dragonstorm
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Tower Defense
1%
Live Inclusion
Times Brought
419
Decks Running
229
Median Cast Turn
8
Drawn → Played
52%
Format
First-cast turn
n=49
0%
T1
0%
T2
0%
T3
2%
T4
6%
T5
61%
T6-9
31%
T10+
Median
8
P25
7
· P75
10
· max
15
On curve
0%
(0 / 49 cast on T2)
Cast same turn as drawn
19%
The "good card" funnel
419 brought · 220 playersBrought to game
419
Ever drawn
94
Reached battlefield
49
Still on board at game end
12
≥ -1.8pp
Players who cast this card win 30% of the time (n=46) , vs 19% when it never left the library (n=280).
When players drew this card but left it in hand, they won 11% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -1.8pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
99 instances5.1%
Library
12.1%
Battlefield
40.4%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
87 decks
-
2
Arcades, the Strategist
55 decks
-
3
Doran, Besieged by Time
35 decks
-
4
Betor, Kin to All
17 decks
-
5
Tadeas, Juniper Ascendant
10 decks
-
6
Doran, the Siege Tower
7 decks
-
7
The Pride of Hull Clade
4 decks
-
8
Ikra Shidiqi, the Usurper
3 decks
-
9
Betor, Ancestor's Voice
2 decks
-
10
Bristly Bill, Spine Sower
2 decks
Card text
Tower Defense
Instant
Creatures you control get +0/+5 and gain reach until end of turn.
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
·
Illustrated by Craig J Spearing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.