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#6 in Dimir Commander Staples
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Legendary Creature — Slug Horror
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Innistrad: Crimson Vow (VOW)
Live Play Data
Toxrill, the Corrosive
3%
Live Inclusion
Times Brought
670
Decks Running
253
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=159
1%
T1
1%
T2
1%
T3
11%
T4
17%
T5
57%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
66%
(25 / 159 cast on T7)
Cast same turn as drawn
25%
The "good card" funnel
670 brought · 239 playersBrought to game
670
Ever drawn
186
Reached battlefield
118
Still on board at game end
65
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.2pp
Players who cast this card win 44% of the time (n=113) , vs 25% when it never left the library (n=407).
When players drew this card but left it in hand, they won 31% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.3pp; 95% confidence interval +10.2pp to +28.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
210 instances2.4%
Library
31.0%
Battlefield
25.2%
Graveyard
12.4%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
43 decks
-
2
Jodah, the Unifier
26 decks
-
3
Umbris, Fear Manifest
23 decks
-
4
Satoru Umezawa
18 decks
-
5
Hashaton, Scarab's Fist
16 decks
-
6
Jace, Multiverse Architect
12 decks
-
7
Atraxa, Praetors' Voice
9 decks
-
8
Yennett, Cryptic Sovereign
9 decks
-
9
Vren, the Relentless
7 decks
-
10
Glarb, Calamity's Augur
6 decks
Card text
Toxrill, the Corrosive
Legendary Creature — Slug Horror
At the beginning of each end step, put a slime counter on each creature you don't control.
Creatures you don't control get -1/-1 for each slime counter on them.
Whenever a creature you don't control with a slime counter on it dies, create a 1/1 black Slug creature token.

, Sacrifice a Slug: Draw a card.
7 / 7
Innistrad: Crimson Vow (VOW)
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Mythic
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Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.