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Part of Commander Masters
·
Instant
·
Innistrad Remastered (INR)
Live Play Data
Tragic Slip
2%
Live Inclusion
Times Brought
1287
Decks Running
638
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=200
2%
T1
2%
T2
4%
T3
8%
T4
13%
T5
56%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
9
· max
24
On curve
2%
(3 / 200 cast on T1)
Cast same turn as drawn
22%
The "good card" funnel
1298 brought · 577 playersBrought to game
1298
Ever drawn
306
Reached battlefield
200
Still on board at game end
12
≥ -8.6pp
Players who cast this card win 21% of the time (n=175) , vs 23% when it never left the library (n=805).
When players drew this card but left it in hand, they won 21% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.5pp; 95% confidence interval -8.6pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
346 instances1.7%
Library
3.5%
Battlefield
61.0%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
31 decks
-
2
Massacre Girl, Known Killer
18 decks
-
3
Zenos yae Galvus // Shinryu, Transcendent Rival
17 decks
-
4
Gisa, the Hellraiser
15 decks
-
5
Marrow-Gnawer
15 decks
-
6
Ghoulcaller Gisa
14 decks
-
7
Silverquill, the Disputant
14 decks
-
8
Shirei, Shizo's Caretaker
11 decks
-
9
Super Shredder
11 decks
-
10
Teysa Karlov
11 decks
Card text
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Innistrad Remastered (INR)
·
Common
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.