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Part of Commander Masters
·
Instant
·
Innistrad Remastered (INR)
Card Preview
Tragic Slip
1%
Decklist Inclusion
Times Brought
403
Decks Running
216
In Decks
1622
Decklist Inclusion
1%
Format
Card text
Tragic Slip
Instant
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Innistrad Remastered (INR)
·
Common
·
Illustrated by Christopher Moeller
Final zone distribution
107 instances1.9%
Library
2.8%
Battlefield
57.9%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Silverquill, the Disputant
7 decks
-
2
Teysa Karlov
7 decks
-
3
Zenos yae Galvus // Shinryu, Transcendent Rival
7 decks
-
4
Ayara, First of Locthwain
6 decks
-
5
Marrow-Gnawer
6 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
7
Vren, the Relentless
6 decks
-
8
Gisa, the Hellraiser
5 decks
-
9
Massacre Girl, Known Killer
5 decks
-
10
Vincent Valentine // Galian Beast
5 decks
The "good card" funnel
407 brought · 208 playersBrought to game
407
Ever drawn
93
Reached battlefield
55
Still on board at game end
3
≥ -11.0pp
Players who cast this card win 27% of the time (n=48) , vs 26% when it never left the library (n=248).
When players drew this card but left it in hand, they won 20% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.4pp; 95% confidence interval -11.0pp to +13.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=55
0%
T1
0%
T2
0%
T3
4%
T4
20%
T5
60%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
11
On curve
0%
(0 / 55 cast on T1)
Cast same turn as drawn
22%
55 of 100 times cast
55%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.