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Part of Tarkir Dragonstorm
·
Creature — Dragon
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Transcendent Dragon
0%
Live Inclusion
Times Brought
222
Decks Running
107
Median Cast Turn
7.5
Drawn → Played
54%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
3%
T4
3%
T5
67%
T6-9
23%
T10+
Median
7.5
P25
6
· P75
9
· max
15
On curve
27%
(5 / 30 cast on T6)
Cast same turn as drawn
4%
The "good card" funnel
222 brought · 108 playersBrought to game
222
Ever drawn
56
Reached battlefield
30
Still on board at game end
14
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.5pp
Players who cast this card win 25% of the time (n=25) , vs 24% when it never left the library (n=135).
When players drew this card but left it in hand, they won 26% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -16.5pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
61 instances4.9%
Library
23.0%
Battlefield
27.9%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
38 decks
-
2
Helga, Skittish Seer
11 decks
-
3
Sivitri, Dragon Master
7 decks
-
4
The Ur-Dragon
6 decks
-
5
Sonic the Hedgehog
4 decks
-
6
Eshki, Temur's Roar
3 decks
-
7
Imoti, Celebrant of Bounty
3 decks
-
8
Acolyte of Bahamut
2 decks
-
9
Scion of the Ur-Dragon
2 decks
-
10
Teferi, Mage of Zhalfir
2 decks
Card text
Transcendent Dragon
Creature — Dragon
Flash
Flying
When this creature enters, if you cast it, counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard, then you may cast it without paying its mana cost.
4 / 3
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Diego Gisbert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.