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Part of Tarkir Dragonstorm
·
Instant
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Transforming Flourish
0%
Live Inclusion
Times Brought
180
Decks Running
88
Median Cast Turn
7
Drawn → Played
70%
Format
First-cast turn
n=33
0%
T1
0%
T2
0%
T3
6%
T4
18%
T5
70%
T6-9
6%
T10+
Median
7
P25
6
· P75
8
· max
11
On curve
0%
(0 / 33 cast on T3)
Cast same turn as drawn
20%
The "good card" funnel
180 brought · 85 playersBrought to game
180
Ever drawn
47
Reached battlefield
33
Still on board at game end
2
≥ -21.3pp
Players who cast this card win 16% of the time (n=31) , vs 23% when it never left the library (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.1pp; 95% confidence interval -21.3pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances5.8%
Library
3.8%
Battlefield
67.3%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Shiko and Narset, Unified
46 decks
-
2
The Lord of Pain
6 decks
-
3
Tokka & Rahzar, Terrible Twos
5 decks
-
4
Kynaios and Tiro of Meletis
4 decks
-
5
Ian Malcolm, Chaotician
2 decks
-
6
Kenrith, the Returned King
2 decks
-
7
Shadow the Hedgehog
2 decks
-
8
The Twelfth Doctor
2 decks
-
9
Yusri, Fortune's Flame
2 decks
-
10
Abaddon the Despoiler
1 decks
Card text
Transforming Flourish
Instant
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Destroy target artifact or creature you don't control. If that permanent is destroyed this way, its controller exiles cards from the top of their library until they exile a nonland card, then they may cast that card without paying its mana cost.
Tarkir: Dragonstorm Commander (TDC)
·
Rare
·
Illustrated by Xavier Ribeiro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.