Live Play Data
Treasure Chest
0%
Live Inclusion
Times Brought
375
Decks Running
192
Median Cast Turn
5.0
Drawn → Played
72%
Format
First-cast turn
n=64
0%
T1
2%
T2
25%
T3
8%
T4
19%
T5
39%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
27%
(16 / 64 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
375 brought · 175 playersBrought to game
375
Ever drawn
89
Reached battlefield
64
Still on board at game end
5
Once cast, 8% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.0pp
Players who cast this card win 15% of the time (n=57) , vs 20% when it never left the library (n=227).
When players drew this card but left it in hand, they won 23% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.9pp; 95% confidence interval -15.0pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
103 instances4.9%
Library
4.9%
Battlefield
65.0%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
88 decks
-
2
Wyll, Blade of Frontiers
16 decks
-
3
Edward Kenway
4 decks
-
4
Farideh, Devil's Chosen
4 decks
-
5
Magda, Brazen Outlaw
4 decks
-
6
Chira, All In
3 decks
-
7
Dynaheir, Invoker Adept
3 decks
-
8
Knuckles the Echidna
3 decks
-
9
Smaug the Magnificent
3 decks
-
10
Thorin, King of Durin's Folk
3 decks
Card text
Treasure Chest
Artifact
Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.