format_list_numbered
#16 colorless tutor
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Artifact
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Adventures in the Forgotten Realms (AFR)
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Live Play Data
Treasure Chest
0%
Live Inclusion
Times Brought
486
Decks Running
234
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=76
0%
T1
1%
T2
14%
T3
16%
T4
11%
T5
49%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
8
· max
15
On curve
16%
(11 / 76 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
486 brought · 210 playersBrought to game
486
Ever drawn
110
Reached battlefield
76
Still on board at game end
10
Once cast, 13% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.3pp
Players who cast this card win 16% of the time (n=65) , vs 21% when it never left the library (n=304).
When players drew this card but left it in hand, they won 18% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.0pp; 95% confidence interval -14.3pp to +4.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
128 instances4.7%
Library
7.8%
Battlefield
60.9%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
101 decks
-
2
Wyll, Blade of Frontiers
18 decks
-
3
Farideh, Devil's Chosen
6 decks
-
4
Chira, All In
4 decks
-
5
Edward Kenway
4 decks
-
6
Magda, Brazen Outlaw
4 decks
-
7
Captain Storm, Cosmium Raider
3 decks
-
8
Dynaheir, Invoker Adept
3 decks
-
9
Knuckles the Echidna
3 decks
-
10
Smaug the Magnificent
3 decks
Card text
Treasure Chest
Artifact
Adventures in the Forgotten Realms (AFR)
·
Rare
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Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.