collections_bookmark
Part of The Lost Caverns of Ixalan
Card Preview
Treasure Map // Treasure Cove
Artifact // Land
·
The Lost Caverns of Ixalan (LCI)
0%
Decklist Inclusion
Times Brought
116
Decks Running
62
In Decks
500
Decklist Inclusion
0%
Format
Final zone distribution
29 instances6.9%
Library
58.6%
Battlefield
20.7%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Edward Kenway
5 decks
-
2
Mr. House, President and CEO
3 decks
-
3
Prosper, Tome-Bound
3 decks
-
4
Thorin, King of Durin's Folk
3 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
2 decks
-
6
Kenessos, Priest of Thassa
2 decks
-
7
Malcolm, Keen-Eyed Navigator
2 decks
-
8
Smaug the Impenetrable
2 decks
-
9
Tetzin, Gnome Champion // The Golden-Gear Colossus
2 decks
-
10
Admiral Beckett Brass
1 decks
The "good card" funnel
116 brought · 57 playersBrought to game
116
Ever drawn
25
Reached battlefield
21
Still on board at game end
17
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.9pp
Players who cast this card win 33% of the time (n=21) , vs 25% when it never left the library (n=82).
Observed gap +8.0pp; 95% confidence interval -11.9pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
10%
T1
33%
T2
10%
T3
5%
T4
14%
T5
19%
T6-9
10%
T10+
Median
3
P25
2
· P75
6
· max
13
On curve
43%
(7 / 21 cast on T2)
Cast same turn as drawn
48%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.