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Part of Fallout
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, Sacrifice this land: Create X Treasure tokens.
Live Play Data
Treasure Vault
Artifact Land
·
Adventures in the Forgotten Realms (AFR)
3%
Live Inclusion
Times Brought
1530
Decks Running
778
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=267
9%
T1
14%
T2
14%
T3
13%
T4
13%
T5
30%
T6-9
6%
T10+
Median
4
P25
3
· P75
6
· max
19
Cast same turn as drawn
45%
The "good card" funnel
1531 brought · 628 playersBrought to game
1531
Ever drawn
346
Reached battlefield
267
Still on board at game end
203
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.2pp
Players who cast this card win 30% of the time (n=245) , vs 23% when it never left the library (n=992).
When players drew this card but left it in hand, they won 30% (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +1.2pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
391 instances1.8%
Library
51.9%
Battlefield
24.3%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
34 decks
-
2
Smaug the Impenetrable
32 decks
-
3
Thorin, King of Durin's Folk
28 decks
-
4
Smaug the Magnificent
23 decks
- 5 Ultron, Artificial Malevolence 23 decks
-
6
Rendmaw, Creaking Nest
22 decks
-
7
Magda, Brazen Outlaw
21 decks
-
8
Ragost, Deft Gastronaut
20 decks
-
9
Shadow the Hedgehog
20 decks
-
10
Kinnan, Bonder Prodigy
19 decks
Card text
Treasure Vault
Artifact Land
Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Johannes Voss
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.