Live Play Data
Treetop Village
Land
·
Duel Decks: Elves vs. Inventors (DDU)
1%
Live Inclusion
Times Brought
274
Decks Running
151
Median Cast Turn
4
Drawn → Played
64%
Format
First-cast turn
n=47
28%
T1
6%
T2
15%
T3
13%
T4
17%
T5
13%
T6-9
9%
T10+
Median
4
P25
1
· P75
5
· max
14
Cast same turn as drawn
48%
The "good card" funnel
274 brought · 143 playersBrought to game
274
Ever drawn
73
Reached battlefield
47
Still on board at game end
38
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.1pp
Players who cast this card win 17% of the time (n=41) , vs 24% when it never left the library (n=165).
When players drew this card but left it in hand, they won 31% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -6.6pp; 95% confidence interval -19.1pp to +5.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
78 instances6.4%
Library
48.7%
Battlefield
15.4%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Kibo, Uktabi Prince
69 decks
-
2
Arixmethes, Slumbering Isle
10 decks
-
3
Raggadragga, Goreguts Boss
6 decks
-
4
Toph, Greatest Earthbender
6 decks
-
5
Bumi, Unleashed
4 decks
-
6
Phelddagrif
4 decks
-
7
Toph, Earthbending Master
4 decks
-
8
Avatar Aang // Aang, Master of Elements
3 decks
-
9
Black Panther, Wakandan King
3 decks
-
10
Ghalta, Primal Hunger
3 decks
Card text
Treetop Village
Land
This land enters tapped.
: Add
.

: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Duel Decks: Elves vs. Inventors (DDU)
·
Uncommon
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.