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Triskaidekaphile card art
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Triskaidekaphile

{1} {U} · Creature — Human Wizard · Innistrad: Midnight Hunt (MID)
1%
Decklist Inclusion
Times Brought
381
Decks Running
194
In Decks
1355
Decklist Inclusion
1%
Format
Card text
Triskaidekaphile card

Triskaidekaphile

{1} {U}
Creature — Human Wizard
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.
1 / 3
Innistrad: Midnight Hunt (MID) · Rare · Illustrated by Slawomir Maniak

Final zone distribution

144 instances
6.3%
Library
28.5%
Battlefield
38.9%
Graveyard
4.9%
Exile

The "good card" funnel

381 brought · 186 players
Brought to game
381
Ever drawn
134
Reached battlefield
91
Still on board at game end
41

Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.4pp

Players who cast this card win 28% of the time (n=81) , vs 23% when it never left the library (n=202).

When players drew this card but left it in hand, they won 35% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +5.4pp; 95% confidence interval -5.4pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=91
1%
T1
8%
T2
9%
T3
4%
T4
8%
T5
53%
T6-9
18%
T10+
Median 7 P25 5 · P75 9 · max 23
On curve 9% (7 / 91 cast on T2) Cast same turn as drawn 36%
91 of 100 times cast 91%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.