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Part of Starter Commander Decks
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Enchantment
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Commander 2014 (C14)
Live Play Data
True Conviction
2%
Live Inclusion
Times Brought
1434
Decks Running
552
Median Cast Turn
8.0
Drawn → Played
58%
Format
First-cast turn
n=174
0%
T1
0%
T2
1%
T3
2%
T4
6%
T5
67%
T6-9
25%
T10+
Median
8.0
P25
7
· P75
9
· max
23
On curve
24%
(27 / 174 cast on T6)
Cast same turn as drawn
27%
The "good card" funnel
1437 brought · 481 playersBrought to game
1437
Ever drawn
302
Reached battlefield
174
Still on board at game end
126
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +11.0pp
Players who cast this card win 44% of the time (n=143) , vs 25% when it never left the library (n=958).
When players drew this card but left it in hand, they won 12% (n=108).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.0pp; 95% confidence interval +11.0pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
324 instances3.7%
Library
38.9%
Battlefield
17.9%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
54 decks
-
2
Isperia, Supreme Judge
30 decks
-
3
Kangee, Sky Warden
17 decks
-
4
Sidar Jabari of Zhalfir
16 decks
-
5
Rin and Seri, Inseparable
15 decks
-
6
Kastral, the Windcrested
13 decks
-
7
Anikthea, Hand of Erebos
10 decks
-
8
Myrel, Shield of Argive
10 decks
-
9
Bre of Clan Stoutarm
9 decks
-
10
Lathiel, the Bounteous Dawn
9 decks
Card text
True Conviction
Enchantment
Creatures you control have double strike and lifelink.
Commander 2014 (C14)
·
Rare
·
Illustrated by Svetlin Velinov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.