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Part of Secrets of Strixhaven
Live Play Data
Turbulent Moor
Land — Plains Swamp
·
Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
1637
Decks Running
651
Median Cast Turn
4.0
Drawn → Played
78%
Format
First-cast turn
n=356
17%
T1
8%
T2
11%
T3
15%
T4
12%
T5
31%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
14
Cast same turn as drawn
55%
The "good card" funnel
1637 brought · 578 playersBrought to game
1637
Ever drawn
457
Reached battlefield
356
Still on board at game end
331
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 28% of the time (n=339) , vs 26% when it never left the library (n=1042).
When players drew this card but left it in hand, they won 27% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.3pp; 95% confidence interval -3.0pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
510 instances2.9%
Library
64.9%
Battlefield
12.7%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
176 decks
-
2
Niv-Mizzet, Ghost Counsel
38 decks
-
3
Eriette of the Charmed Apple
31 decks
-
4
Silverquill, the Disputant
21 decks
-
5
Scriv, the Obligator
11 decks
-
6
Teysa Karlov
11 decks
-
7
Jace, Multiverse Architect
10 decks
-
8
Nissa, Leyline Tamer
10 decks
-
9
Terra, Herald of Hope
9 decks
-
10
Y'shtola, Night's Blessed
9 decks
Card text
Turbulent Moor
Land — Plains Swamp
(
: Add
or
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This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.