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Part of Secrets of Strixhaven
Live Play Data
Turbulent Moor
Land — Plains Swamp
·
Secrets of Strixhaven Commander (SOC)
5%
Live Inclusion
Times Brought
1226
Decks Running
532
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=264
20%
T1
8%
T2
11%
T3
14%
T4
9%
T5
32%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
14
Cast same turn as drawn
59%
The "good card" funnel
1226 brought · 481 playersBrought to game
1226
Ever drawn
341
Reached battlefield
264
Still on board at game end
244
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 28% of the time (n=240) , vs 25% when it never left the library (n=723).
When players drew this card but left it in hand, they won 29% (n=62).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.1pp; 95% confidence interval -3.1pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
383 instances2.6%
Library
63.7%
Battlefield
13.6%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
156 decks
-
2
Niv-Mizzet, Ghost Counsel
27 decks
-
3
Eriette of the Charmed Apple
21 decks
-
4
Silverquill, the Disputant
20 decks
-
5
Jace, Multiverse Architect
10 decks
-
6
Scriv, the Obligator
10 decks
-
7
Kaalia of the Vast
8 decks
-
8
Nissa, Leyline Tamer
8 decks
-
9
Teysa Karlov
8 decks
-
10
Y'shtola, Night's Blessed
8 decks
Card text
Turbulent Moor
Land — Plains Swamp
(
: Add
or
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This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.