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Part of Secrets of Strixhaven
Live Play Data
Turbulent Moor
Land — Plains Swamp
·
Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
837
Decks Running
399
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=186
24%
T1
6%
T2
9%
T3
16%
T4
10%
T5
31%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
6
· max
14
Cast same turn as drawn
59%
The "good card" funnel
837 brought · 367 playersBrought to game
837
Ever drawn
241
Reached battlefield
186
Still on board at game end
171
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 30% of the time (n=168) , vs 25% when it never left the library (n=487).
When players drew this card but left it in hand, they won 24% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -2.4pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
272 instances2.9%
Library
62.9%
Battlefield
14.3%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
130 decks
-
2
Eriette of the Charmed Apple
17 decks
-
3
Niv-Mizzet, Ghost Counsel
16 decks
-
4
Silverquill, the Disputant
15 decks
-
5
Nissa, Leyline Tamer
7 decks
-
6
Teysa Karlov
7 decks
-
7
Kambal, Profiteering Mayor
6 decks
-
8
Karlov of the Ghost Council
6 decks
-
9
Scriv, the Obligator
6 decks
-
10
Y'shtola, Night's Blessed
6 decks
Card text
Turbulent Moor
Land — Plains Swamp
(
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or
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This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.