collections_bookmark Part of Secrets of Strixhaven
Turbulent Moor card art
Live Play Data

Turbulent Moor

Land — Plains Swamp · Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
301
Decks Running
165
Median Cast Turn
4.0
Drawn → Played
76%
Format

First-cast turn

n=60
28%
T1
10%
T2
2%
T3
17%
T4
8%
T5
25%
T6-9
10%
T10+
Median 4.0 P25 1 · P75 6 · max 14
Cast same turn as drawn 63%

The "good card" funnel

301 brought · 156 players
Brought to game
301
Ever drawn
79
Reached battlefield
60
Still on board at game end
56

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.6pp

Players who cast this card win 30% of the time (n=50) , vs 27% when it never left the library (n=184).

When players drew this card but left it in hand, they won 9% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -10.6pp to +16.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

92 instances
4.3%
Library
60.9%
Battlefield
15.2%
Graveyard
2.2%
Exile

Commanders that played this card

in tracked games
Card text
Turbulent Moor card

Turbulent Moor

Land — Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Sergey Glushakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.