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Part of Secrets of Strixhaven
Live Play Data
Turbulent Steppe
Land — Mountain Plains
·
Secrets of Strixhaven Commander (SOC)
4%
Live Inclusion
Times Brought
1477
Decks Running
599
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=319
13%
T1
8%
T2
11%
T3
17%
T4
12%
T5
32%
T6-9
7%
T10+
Median
5
P25
3
· P75
7
· max
16
Cast same turn as drawn
44%
The "good card" funnel
1477 brought · 531 playersBrought to game
1477
Ever drawn
406
Reached battlefield
319
Still on board at game end
294
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.8pp
Players who cast this card win 38% of the time (n=304) , vs 24% when it never left the library (n=943).
When players drew this card but left it in hand, they won 32% (n=78).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.5pp; 95% confidence interval +7.8pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
453 instances3.5%
Library
64.9%
Battlefield
16.1%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
170 decks
-
2
Dáin of the Ancient Halls
26 decks
-
3
Thorin, King of Durin's Folk
24 decks
-
4
Lorehold, the Historian
19 decks
-
5
Pantlaza, Sun-Favored
9 decks
-
6
Terra, Herald of Hope
9 decks
-
7
Toph, the First Metalbender
9 decks
-
8
Aziza, Mage Tower Captain
8 decks
-
9
General Ferrous Rokiric
8 decks
-
10
Nissa, Leyline Tamer
8 decks
Card text
Turbulent Steppe
Land — Mountain Plains
(
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or
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This land enters tapped unless your opponents control eight or more lands.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.