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Part of Duskmourn: House of Horror
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Legendary Creature — Elf Warrior
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Duskmourn: House of Horror (DSK)
Live Play Data
Tyvar, the Pummeler
1%
Live Inclusion
Times Brought
595
Decks Running
259
Median Cast Turn
5.5
Drawn → Played
68%
Format
First-cast turn
n=104
1%
T1
3%
T2
14%
T3
10%
T4
22%
T5
39%
T6-9
11%
T10+
Median
5.5
P25
4
· P75
7
· max
14
On curve
18%
(15 / 104 cast on T3)
Cast same turn as drawn
43%
The "good card" funnel
595 brought · 233 playersBrought to game
595
Ever drawn
153
Reached battlefield
104
Still on board at game end
62
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.8pp
Players who cast this card win 41% of the time (n=93) , vs 27% when it never left the library (n=365).
When players drew this card but left it in hand, they won 31% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.1pp; 95% confidence interval +3.8pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances1.8%
Library
37.8%
Battlefield
29.3%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
77 decks
-
2
Kona, Rescue Beastie
21 decks
-
3
High Perfect Morcant
12 decks
-
4
Ghalta, Primal Hunger
10 decks
-
5
Lathril, Blade of the Elves
8 decks
-
6
Galadriel, Light of Valinor
6 decks
-
7
Maralen, Fae Ascendant
6 decks
-
8
Dionus, Elvish Archdruid
5 decks
-
9
Agatha of the Vile Cauldron
4 decks
-
10
Marwyn, the Nurturer
4 decks
Card text
Tyvar, the Pummeler
Legendary Creature — Elf Warrior
Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it.


: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
3 / 3
Duskmourn: House of Horror (DSK)
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Mythic
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Illustrated by Olivier Bernard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.