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Part of Duskmourn: House of Horror
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Legendary Creature — Elf Warrior
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Duskmourn: House of Horror (DSK)
Live Play Data
Tyvar, the Pummeler
1%
Live Inclusion
Times Brought
341
Decks Running
166
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=63
2%
T1
0%
T2
17%
T3
10%
T4
25%
T5
38%
T6-9
8%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
19%
(11 / 63 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
341 brought · 148 playersBrought to game
341
Ever drawn
87
Reached battlefield
63
Still on board at game end
37
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 32% of the time (n=54) , vs 24% when it never left the library (n=213).
When players drew this card but left it in hand, they won 18% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -3.9pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances1.1%
Library
40.2%
Battlefield
27.2%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
51 decks
-
2
Kona, Rescue Beastie
14 decks
-
3
High Perfect Morcant
10 decks
-
4
Lathril, Blade of the Elves
6 decks
-
5
Galadriel, Light of Valinor
5 decks
-
6
Ghalta, Primal Hunger
5 decks
-
7
Voja, Jaws of the Conclave
4 decks
-
8
Agatha of the Vile Cauldron
3 decks
-
9
Dionus, Elvish Archdruid
3 decks
-
10
Marwyn, the Nurturer
3 decks
Card text
Tyvar, the Pummeler
Legendary Creature — Elf Warrior
Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it.


: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
3 / 3
Duskmourn: House of Horror (DSK)
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Mythic
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Illustrated by Olivier Bernard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.