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Part of Commander Masters
·
Enchantment
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Ugin's Mastery
0%
Decklist Inclusion
Times Brought
128
Decks Running
67
In Decks
533
Decklist Inclusion
0%
Format
Card text
Ugin's Mastery
Enchantment
Whenever you cast a colorless creature spell, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by David Astruga
Final zone distribution
43 instances62.8%
Battlefield
9.3%
Graveyard
7.0%
Exile
20.9%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 20 decks
-
2
Kadena, Slinking Sorcerer
7 decks
-
3
Kaust, Eyes of the Glade
6 decks
- 4 Molecule Man 5 decks
- 5 Ultima, Origin of Oblivion 4 decks
- 6 Ultron, Artificial Malevolence 3 decks
-
7
Yarus, Roar of the Old Gods
2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Azlask, the Swelling Scourge
1 decks
-
10
Azusa, Lost but Seeking
1 decks
The "good card" funnel
128 brought · 65 playersBrought to game
128
Ever drawn
37
Reached battlefield
28
Still on board at game end
27
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 36% of the time (n=26) , vs 21% when it never left the library (n=75).
Observed gap +14.8pp; 95% confidence interval -3.7pp to +33.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
7%
T4
18%
T5
64%
T6-9
11%
T10+
Median
7.0
P25
6
· P75
9
· max
16
On curve
7%
(2 / 28 cast on T4)
Cast same turn as drawn
46%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.