Live Play Data
Ugin, the Spirit Dragon
1%
Live Inclusion
Times Brought
1173
Decks Running
472
Median Cast Turn
7
Drawn → Played
63%
Format
First-cast turn
n=191
0%
T1
2%
T2
3%
T3
8%
T4
13%
T5
56%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
72%
(33 / 191 cast on T8)
Cast same turn as drawn
34%
The "good card" funnel
1173 brought · 404 playersBrought to game
1173
Ever drawn
305
Reached battlefield
191
Still on board at game end
120
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +19.5pp
Players who cast this card win 51% of the time (n=175) , vs 24% when it never left the library (n=754).
When players drew this card but left it in hand, they won 29% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +26.8pp; 95% confidence interval +19.5pp to +34.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
327 instances3.1%
Library
36.7%
Battlefield
23.9%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 84 decks
- 2 Ultron, Artificial Malevolence 25 decks
-
3
Ulalek, Fused Atrocity
24 decks
-
4
Atraxa, Praetors' Voice
23 decks
- 5 Molecule Man 23 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
22 decks
-
7
Tam, the Possibility
21 decks
- 8 Ultima, Origin of Oblivion 19 decks
- 9 Kozilek, the Great Distortion 14 decks
-
10
The Ur-Dragon
11 decks
Card text
Ugin, the Spirit Dragon
Legendary Planeswalker — Ugin
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Loyalty 7
Core Set 2021 (M21)
·
Mythic
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.