Live Play Data
Ultimate Green Goblin
1%
Live Inclusion
Times Brought
189
Decks Running
73
Median Cast Turn
5
Drawn → Played
57%
Format
First-cast turn
n=25
0%
T1
0%
T2
28%
T3
20%
T4
16%
T5
28%
T6-9
8%
T10+
Median
5
P25
3
· P75
6
· max
11
On curve
28%
(7 / 25 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
192 brought · 69 playersBrought to game
192
Ever drawn
42
Reached battlefield
24
Still on board at game end
12
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.9pp
Players who cast this card win 26% of the time (n=24) , vs 19% when it never left the library (n=126).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval -8.9pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
48 instances25.0%
Battlefield
37.5%
Graveyard
10.4%
Exile
27.1%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
29 decks
-
2
Norman Osborn // Green Goblin
23 decks
-
3
Loki, the Deceiver
4 decks
-
4
Eddie Brock // Venom, Lethal Protector
2 decks
-
5
Alesha, Who Laughs at Fate
1 decks
-
6
Ares, God of War
1 decks
-
7
Asmoranomardicadaistinaculdacar
1 decks
-
8
Auntie Ool, Cursewretch
1 decks
-
9
Carnage, Crimson Chaos
1 decks
-
10
Chainer, Nightmare Adept
1 decks
Card text
Ultimate Green Goblin
Legendary Creature — Goblin Villain
At the beginning of your upkeep, discard a card, then create a Treasure token.
Mayhem 
(You may cast this card from your graveyard for 
if you discarded it this turn. Timing rules still apply.)
5 / 4
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.