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Part of Marvel Super Heroes
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Legendary Artifact Creature — Robot Villain
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Marvel Super Heroes Commander (MSC)
Card Preview
Ultimo, Civilization's End
0%
Decklist Inclusion
Times Brought
92
Decks Running
32
In Decks
116
Decklist Inclusion
0%
Format
Card text
Ultimo, Civilization's End
Legendary Artifact Creature — Robot Villain
Menace (This creature can't be blocked except by two or more creatures.)
When Ultimo enters, each opponent sacrifices a creature of their choice.

, Discard this card: Each opponent sacrifices a creature of their choice.
6 / 5
Marvel Super Heroes Commander (MSC)
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Uncommon
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Illustrated by Paulius Daščioras
Final zone distribution
29 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Dr. Eggman
5 decks
-
2
Loki, the Deceiver
3 decks
-
3
Ultron the Annihilator
3 decks
-
4
Kang, Temporal Tyrant
2 decks
-
5
Ares, God of War
1 decks
-
6
Baron Helmut Zemo
1 decks
-
7
Basim Ibn Ishaq
1 decks
-
8
Crossbones, Malicious Mercenary
1 decks
-
9
Dihada, Binder of Wills
1 decks
-
10
Doctor Doom
1 decks
The "good card" funnel
92 brought · 31 playersBrought to game
92
Ever drawn
26
Reached battlefield
15
Still on board at game end
6
≥ -12.8pp
Players who cast this card win 35% of the time (n=15) , vs 23% when it never left the library (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.1pp; 95% confidence interval -12.8pp to +37.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.