Umbra Mystic card art
Live Play Data

Umbra Mystic

{2} {W} · Creature — Human Wizard · Rise of the Eldrazi (ROE)
1%
Live Inclusion
Times Brought
156
Decks Running
79
Median Cast Turn
6.0
Drawn → Played
84%
Format

First-cast turn

n=26
0%
T1
0%
T2
12%
T3
19%
T4
15%
T5
46%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 7 · max 11
On curve 12% (3 / 26 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

156 brought · 77 players
Brought to game
156
Ever drawn
31
Reached battlefield
26
Still on board at game end
14

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.0pp

Players who cast this card win 30% of the time (n=25) , vs 29% when it never left the library (n=108).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.1pp; 95% confidence interval -17.0pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
2.9%
Library
40.0%
Battlefield
42.9%
Graveyard
5.7%
Exile
Card text
Umbra Mystic card

Umbra Mystic

{2} {W}
Creature — Human Wizard
Auras attached to permanents you control have umbra armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)
2 / 2
Rise of the Eldrazi (ROE) · Rare · Illustrated by Matt Stewart

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.