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Part of Edge of Eternities
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#12 in Black Commander Staples
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Creature — Human Cleric
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Umbral Collar Zealot
3%
Live Inclusion
Times Brought
1670
Decks Running
798
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=311
0%
T1
17%
T2
9%
T3
11%
T4
11%
T5
43%
T6-9
8%
T10+
Median
6
P25
3
· P75
8
· max
16
On curve
17%
(53 / 311 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
1671 brought · 695 playersBrought to game
1671
Ever drawn
434
Reached battlefield
311
Still on board at game end
145
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 33% of the time (n=303) , vs 28% when it never left the library (n=1083).
When players drew this card but left it in hand, they won 30% (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -0.4pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
495 instances2.8%
Library
29.3%
Battlefield
39.0%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
173 decks
-
2
Avacyn, Angel of Horror
45 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
37 decks
-
4
Meren of Clan Nel Toth
31 decks
-
5
Teysa Karlov
28 decks
-
6
Terra, Herald of Hope
20 decks
-
7
Celes, Rune Knight
18 decks
-
8
Ygra, Eater of All
17 decks
-
9
Syr Vondam, Sunstar Exemplar
14 decks
-
10
Gwenom, Remorseless
12 decks
Card text
Umbral Collar Zealot
Creature — Human Cleric
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3 / 2
Secrets of Strixhaven Commander (SOC)
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Uncommon
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Illustrated by Dmitry Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.