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Part of Edge of Eternities
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#6 in Black Commander Staples
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Creature — Human Cleric
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Umbral Collar Zealot
3%
Live Inclusion
Times Brought
1078
Decks Running
538
Median Cast Turn
6.0
Drawn → Played
74%
Format
First-cast turn
n=214
5%
T1
14%
T2
8%
T3
11%
T4
11%
T5
43%
T6-9
7%
T10+
Median
6.0
P25
3
· P75
8
· max
16
On curve
20%
(31 / 214 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
1079 brought · 474 playersBrought to game
1079
Ever drawn
290
Reached battlefield
214
Still on board at game end
100
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.3pp
Players who cast this card win 30% of the time (n=205) , vs 29% when it never left the library (n=646).
When players drew this card but left it in hand, they won 24% (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -6.3pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
331 instances3.3%
Library
30.2%
Battlefield
39.6%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
136 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
25 decks
-
3
Teysa Karlov
21 decks
-
4
Meren of Clan Nel Toth
15 decks
-
5
Avacyn, Angel of Horror
14 decks
-
6
Celes, Rune Knight
13 decks
-
7
Terra, Herald of Hope
12 decks
-
8
Ygra, Eater of All
11 decks
-
9
Kambal, Profiteering Mayor
9 decks
-
10
Marchesa, the Black Rose
9 decks
Card text
Umbral Collar Zealot
Creature — Human Cleric
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
3 / 2
Secrets of Strixhaven Commander (SOC)
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Uncommon
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Illustrated by Dmitry Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.