Card Preview
Umezawa's Jitte
Times Brought
276
Decks Running
122
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Umezawa's Jitte
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one —
• Equipped creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
Equip 
Betrayers of Kamigawa (BOK)
·
Rare
·
Illustrated by Christopher Moeller
Final zone distribution
58 instances1.7%
Library
67.2%
Battlefield
6.9%
Graveyard
1.7%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
12 decks
-
2
Cloud, Midgar Mercenary
9 decks
-
3
Jin Sakai, Ghost of Tsushima
7 decks
-
4
Phelia, Exuberant Shepherd
5 decks
-
5
Captain America, First Avenger
4 decks
-
6
Rograkh, Son of Rohgahh
4 decks
-
7
Chishiro, the Shattered Blade
3 decks
-
8
Dáin of the Ancient Halls
3 decks
-
9
Astor, Bearer of Blades
2 decks
-
10
Bruse Tarl, Boorish Herder
2 decks
The "good card" funnel
276 brought · 117 playersBrought to game
276
Ever drawn
56
Reached battlefield
42
Still on board at game end
39
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.5pp
Players who cast this card win 27% of the time (n=32) , vs 29% when it never left the library (n=168).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -11.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
14%
T1
33%
T2
5%
T3
19%
T4
2%
T5
19%
T6-9
7%
T10+
Median
3.0
P25
2
· P75
6
· max
11
On curve
48%
(14 / 42 cast on T2)
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.