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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Fungus
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Undercellar Myconid
0%
Live Inclusion
Times Brought
163
Decks Running
78
Median Cast Turn
5.0
Drawn → Played
86%
Format
First-cast turn
n=30
3%
T1
7%
T2
17%
T3
20%
T4
17%
T5
30%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
6
· max
16
On curve
27%
(5 / 30 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
163 brought · 73 playersBrought to game
163
Ever drawn
35
Reached battlefield
30
Still on board at game end
16
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 31% of the time (n=26) , vs 22% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.6pp; 95% confidence interval -9.8pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances2.6%
Library
42.1%
Battlefield
36.8%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
20 decks
-
2
Slimefoot, the Stowaway
15 decks
-
3
Slimefoot and Squee
11 decks
-
4
Thelon of Havenwood
5 decks
-
5
The Mycotyrant
3 decks
-
6
Ghave, Guru of Spores
2 decks
-
7
Minsc & Boo, Timeless Heroes
2 decks
-
8
Nemata, Primeval Warden
2 decks
-
9
Volo, Guide to Monsters
2 decks
-
10
Xavier Sal, Infested Captain
2 decks
Card text
Undercellar Myconid
Creature — Fungus
Whenever this creature enters or dies, create a 1/1 green Saproling creature token.
: Add one mana of any color.
1 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by David Szabo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.