collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Undercellar Myconid card art
Live Play Data

Undercellar Myconid

{2} {G} · Creature — Fungus · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
204
Decks Running
94
Median Cast Turn
5
Drawn → Played
88%
Format

First-cast turn

n=35
3%
T1
9%
T2
20%
T3
17%
T4
20%
T5
26%
T6-9
6%
T10+
Median 5 P25 3 · P75 6 · max 16
On curve 31% (7 / 35 cast on T3) Cast same turn as drawn 25%

The "good card" funnel

204 brought · 88 players
Brought to game
204
Ever drawn
40
Reached battlefield
35
Still on board at game end
20

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.6pp

Players who cast this card win 32% of the time (n=30) , vs 22% when it never left the library (n=145).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.1pp; 95% confidence interval -6.6pp to +26.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

44 instances
2.3%
Library
45.5%
Battlefield
36.4%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games
Card text
Undercellar Myconid card

Undercellar Myconid

{2} {G}
Creature — Fungus
Whenever this creature enters or dies, create a 1/1 green Saproling creature token. {T}: Add one mana of any color.
1 / 2
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by David Szabo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.