auto_awesome
#15 in Dimir Commander Staples
Live Play Data
Underground Sea
Land — Island Swamp
·
Vintage Masters (VMA)
14%
Live Inclusion
Times Brought
6219
Decks Running
2265
Median Cast Turn
3.0
Drawn → Played
88%
Format
First-cast turn
n=2070
19%
T1
20%
T2
14%
T3
12%
T4
9%
T5
23%
T6-9
3%
T10+
Median
3.0
P25
2
· P75
6
· max
33
Cast same turn as drawn
57%
The "good card" funnel
6232 brought · 1431 playersBrought to game
6232
Ever drawn
2355
Reached battlefield
2070
Still on board at game end
1912
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.4pp
Players who cast this card win 33% of the time (n=1963) , vs 26% when it never left the library (n=3297).
When players drew this card but left it in hand, they won 30% (n=258).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval +5.4pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2569 instances3.3%
Library
74.4%
Battlefield
10.4%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
114 decks
-
2
Y'shtola, Night's Blessed
97 decks
-
3
Atraxa, Praetors' Voice
48 decks
-
4
Sauron, the Dark Lord
46 decks
-
5
Nekusar, the Mindrazer
41 decks
-
6
Jin Sakai, Ghost of Tsushima
38 decks
-
7
Marneus Calgar
38 decks
-
8
Oloro, Ageless Ascetic
38 decks
-
9
Yuriko, the Tiger's Shadow
38 decks
-
10
Sisay, Weatherlight Captain
37 decks
Card text
Underground Sea
Land — Island Swamp
(
: Add
or
.)
Vintage Masters (VMA)
·
Rare
·
Illustrated by Cliff Childs
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.