collections_bookmark Part of Murders at Karlov Manor
Unexplained Absence card art
Live Play Data

Unexplained Absence

{3} {W} · Instant · Murders at Karlov Manor Commander (MKC)
1%
Live Inclusion
Times Brought
178
Decks Running
77
Median Cast Turn
8
Drawn → Played
52%
Format

First-cast turn

n=23
0%
T1
0%
T2
0%
T3
4%
T4
4%
T5
70%
T6-9
22%
T10+
Median 8 P25 6 · P75 9 · max 14
On curve 4% (1 / 23 cast on T4) Cast same turn as drawn 24%

The "good card" funnel

178 brought · 78 players
Brought to game
178
Ever drawn
44
Reached battlefield
23
Still on board at game end
1
≥ -1.6pp

Players who cast this card win 42% of the time (n=23) , vs 24% when it never left the library (n=114).

When players drew this card but left it in hand, they won 42% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +18.7pp; 95% confidence interval -1.6pp to +39.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
2.1%
Battlefield
53.2%
Graveyard
12.8%
Exile
31.9%
Hand

Commanders that played this card

in tracked games
Card text
Unexplained Absence card

Unexplained Absence

{3} {W}
Instant
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Rockey Chen

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.