format_list_numbered
#20 black tutor
·
Sorcery
·
Modern Horizons 2 (MH2)
Live Play Data
Unmarked Grave
1%
Live Inclusion
Times Brought
925
Decks Running
436
Median Cast Turn
6.0
Drawn → Played
50%
Format
First-cast turn
n=100
1%
T1
11%
T2
8%
T3
8%
T4
20%
T5
38%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
12%
(11 / 100 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
925 brought · 390 playersBrought to game
925
Ever drawn
199
Reached battlefield
100
Still on board at game end
4
≥ -3.0pp
Players who cast this card win 32% of the time (n=94) , vs 26% when it never left the library (n=575).
When players drew this card but left it in hand, they won 33% (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval -3.0pp to +15.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
251 instances4.4%
Library
1.6%
Battlefield
57.4%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
The Beamtown Bullies
36 decks
-
2
K'rrik, Son of Yawgmoth
28 decks
-
3
Thranduil, the Elvenking
26 decks
-
4
Magar of the Magic Strings
25 decks
-
5
Trazyn the Infinite
20 decks
-
6
Disa the Restless
9 decks
-
7
Inalla, Archmage Ritualist
9 decks
-
8
Wilhelt, the Rotcleaver
9 decks
-
9
Celes, Rune Knight
8 decks
-
10
Kaalia of the Vast
8 decks
Card text
Unmarked Grave
Sorcery
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Modern Horizons 2 (MH2)
·
Rare
·
Illustrated by James Paick
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.