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Part of Tales of Middle-earth
Live Play Data
Urborg, Tomb of Yawgmoth
Legendary Land
·
Time Spiral Remastered (TSR)
9%
Live Inclusion
Times Brought
13450
Decks Running
5741
Median Cast Turn
4.0
Drawn → Played
81%
Format
First-cast turn
n=2728
11%
T1
14%
T2
13%
T3
12%
T4
12%
T5
31%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
37
Cast same turn as drawn
50%
The "good card" funnel
13457 brought · 2950 playersBrought to game
13457
Ever drawn
3373
Reached battlefield
2728
Still on board at game end
2506
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.8pp
Players who cast this card win 32% of the time (n=2615) , vs 25% when it never left the library (n=8879).
When players drew this card but left it in hand, they won 31% (n=617).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +5.8pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3802 instances2.4%
Library
65.9%
Battlefield
14.5%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
132 decks
-
2
Sauron, the Dark Lord
119 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
119 decks
-
4
Y'shtola, Night's Blessed
70 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
63 decks
-
6
Valgavoth, Harrower of Souls
57 decks
-
7
K'rrik, Son of Yawgmoth
55 decks
-
8
Marrow-Gnawer
54 decks
-
9
Wilhelt, the Rotcleaver
52 decks
-
10
Avacyn, Angel of Horror
49 decks
Card text
Urborg, Tomb of Yawgmoth
Legendary Land
Each land is a Swamp in addition to its other land types.
Time Spiral Remastered (TSR)
·
Rare
·
Illustrated by John Avon
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.