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Part of Commander Masters
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Urza's Power Plant
Land — Urza's Power-Plant
·
Commander Masters (CMM)
2%
Decklist Inclusion
Times Brought
233
Decks Running
131
In Decks
1253
Decklist Inclusion
2%
Format
Final zone distribution
53 instances81.1%
Battlefield
3.8%
Graveyard
5.7%
Exile
9.4%
Hand
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 17 decks
-
2
Ulalek, Fused Atrocity
9 decks
- 3 Ultima, Origin of Oblivion 8 decks
- 4 Ultron, Artificial Malevolence 8 decks
- 5 Kozilek, the Great Distortion 7 decks
- 6 Molecule Man 7 decks
-
7
Omo, Queen of Vesuva
7 decks
- 8 Dawnsire, Sunstar Dreadnought 3 decks
- 9 The Regalia 3 decks
- 10 The Walls of Ba Sing Se 3 decks
The "good card" funnel
236 brought · 117 playersBrought to game
236
Ever drawn
49
Reached battlefield
44
Still on board at game end
43
Once cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -18.4pp
Players who cast this card win 21% of the time (n=43) , vs 28% when it never left the library (n=174).
Observed gap -6.7pp; 95% confidence interval -18.4pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
9%
T1
23%
T2
25%
T3
11%
T4
7%
T5
23%
T6-9
2%
T10+
Median
3.0
P25
2
· P75
6
· max
10
Cast same turn as drawn
48%
44 of 100 times cast
44%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.