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Urza's Power Plant card art
Live Play Data

Urza's Power Plant

Land — Urza's Power-Plant · Commander Masters (CMM)
2%
Live Inclusion
Times Brought
1401
Decks Running
628
Median Cast Turn
3.0
Drawn → Played
85%
Format

First-cast turn

n=296
18%
T1
17%
T2
16%
T3
13%
T4
10%
T5
22%
T6-9
3%
T10+
Median 3.0 P25 2 · P75 6 · max 14
Cast same turn as drawn 55%

The "good card" funnel

1404 brought · 520 players
Brought to game
1404
Ever drawn
347
Reached battlefield
296
Still on board at game end
277

Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 30% of the time (n=279) , vs 23% when it never left the library (n=884).

When players drew this card but left it in hand, they won 37% (n=47).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval +0.6pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

382 instances
1.8%
Library
72.5%
Battlefield
9.4%
Graveyard
5.0%
Exile

Commanders that played this card

in tracked games
Card text
Urza's Power Plant card

Urza's Power Plant

Land — Urza's Power-Plant
{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Commander Masters (CMM) · Common · Illustrated by Brian Snõddy

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.