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Part of Commander Masters
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Live Play Data
Urza's Power Plant
Land — Urza's Power-Plant
·
Commander Masters (CMM)
2%
Live Inclusion
Times Brought
1401
Decks Running
628
Median Cast Turn
3.0
Drawn → Played
85%
Format
First-cast turn
n=296
18%
T1
17%
T2
16%
T3
13%
T4
10%
T5
22%
T6-9
3%
T10+
Median
3.0
P25
2
· P75
6
· max
14
Cast same turn as drawn
55%
The "good card" funnel
1404 brought · 520 playersBrought to game
1404
Ever drawn
347
Reached battlefield
296
Still on board at game end
277
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.6pp
Players who cast this card win 30% of the time (n=279) , vs 23% when it never left the library (n=884).
When players drew this card but left it in hand, they won 37% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.3pp; 95% confidence interval +0.6pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
382 instances1.8%
Library
72.5%
Battlefield
9.4%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 117 decks
- 2 Ultron, Artificial Malevolence 43 decks
-
3
Omo, Queen of Vesuva
39 decks
-
4
Ulalek, Fused Atrocity
38 decks
- 5 Molecule Man 33 decks
- 6 Ultima, Origin of Oblivion 24 decks
- 7 Kozilek, the Great Distortion 16 decks
-
8
Urza, Lord High Artificer
14 decks
- 9 Karn, Legacy Reforged 13 decks
- 10 The Walls of Ba Sing Se 12 decks
Card text
Urza's Power Plant
Land — Urza's Power-Plant
Commander Masters (CMM)
·
Common
·
Illustrated by Brian Snõddy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.