Card Preview
Urza's Workshop
Land — Urza's
·
The Brothers' War Commander (BRC)
Times Brought
575
Decks Running
268
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Urza's Workshop
Land — Urza's
The Brothers' War Commander (BRC)
·
Rare
·
Illustrated by Alexander Forssberg
Final zone distribution
126 instances0.8%
Library
81.0%
Battlefield
5.6%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 65 decks
- 2 Ultron, Artificial Malevolence 27 decks
- 3 Molecule Man 21 decks
- 4 Omnath, Locus of the Void 16 decks
- 5 Karn, Legacy Reforged 13 decks
- 6 Ultima, Origin of Oblivion 12 decks
-
7
Ulalek, Fused Atrocity
9 decks
- 8 The Walls of Ba Sing Se 7 decks
- 9 Kozilek, the Great Distortion 6 decks
-
10
Urza, Lord High Artificer
6 decks
The "good card" funnel
575 brought · 244 playersBrought to game
575
Ever drawn
121
Reached battlefield
106
Still on board at game end
102
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 29% of the time (n=90) , vs 26% when it never left the library (n=332).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -3.3pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=106
25%
T1
14%
T2
11%
T3
16%
T4
12%
T5
20%
T6-9
2%
T10+
Median
3.5
P25
2
· P75
5
· max
13
Cast same turn as drawn
65%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.