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Part of Fallout
·
Instant
·
Star Trek Commander (TRC)
Live Play Data
Valorous Stance
3%
Live Inclusion
Times Brought
1592
Decks Running
777
Median Cast Turn
7.5
Drawn → Played
65%
Format
First-cast turn
n=222
0%
T1
0%
T2
2%
T3
3%
T4
11%
T5
56%
T6-9
27%
T10+
Median
7.5
P25
6
· P75
10
· max
19
On curve
0%
(0 / 222 cast on T2)
Cast same turn as drawn
21%
The "good card" funnel
1596 brought · 702 playersBrought to game
1596
Ever drawn
344
Reached battlefield
222
Still on board at game end
10
≥ -2.6pp
Players who cast this card win 25% of the time (n=202) , vs 22% when it never left the library (n=1006).
When players drew this card but left it in hand, they won 17% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -2.6pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
391 instances1.5%
Library
2.6%
Battlefield
59.1%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
226 decks
-
2
T'Challa, the Black Panther
191 decks
-
3
Dogmeat, Ever Loyal
79 decks
-
4
Yuma, Proud Protector
19 decks
-
5
Worf, Defiant Commander
18 decks
-
6
Feather, the Redeemed
11 decks
-
7
Galea, Kindler of Hope
9 decks
-
8
Avatar Aang // Aang, Master of Elements
8 decks
-
9
Wyleth, Soul of Steel
7 decks
-
10
Arabella, Abandoned Doll
6 decks
Card text
Valorous Stance
Instant
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Andrey Kuzinskiy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.