Live Play Data
Vampiric Link
1%
Live Inclusion
Times Brought
141
Decks Running
67
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=27
0%
T1
4%
T2
4%
T3
19%
T4
22%
T5
33%
T6-9
19%
T10+
Median
6
P25
4
· P75
9
· max
13
On curve
0%
(0 / 27 cast on T1)
Cast same turn as drawn
26%
The "good card" funnel
141 brought · 65 playersBrought to game
141
Ever drawn
40
Reached battlefield
27
Still on board at game end
9
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 31% of the time (n=25) , vs 22% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -12.8pp to +28.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances2.4%
Library
22.0%
Battlefield
39.0%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Eriette of the Charmed Apple
17 decks
-
2
Killian, Decisive Mentor
12 decks
-
3
Tokka & Rahzar, Terrible Twos
4 decks
-
4
Scriv, the Obligator
3 decks
-
5
Arna Kennerüd, Skycaptain
2 decks
-
6
Black Waltz No. 3
2 decks
-
7
Blech, Loafing Pest
2 decks
-
8
Kraven the Hunter
2 decks
-
9
Nekusar, the Mindrazer
2 decks
-
10
The Lord of Pain
2 decks
Card text
Vampiric Link
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Planar Chaos (PLC)
·
Common
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.