Live Play Data
Vampiric Link
1%
Live Inclusion
Times Brought
232
Decks Running
107
Median Cast Turn
6
Drawn → Played
73%
Format
First-cast turn
n=43
0%
T1
2%
T2
5%
T3
21%
T4
16%
T5
40%
T6-9
16%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
0%
(0 / 43 cast on T1)
Cast same turn as drawn
29%
The "good card" funnel
232 brought · 107 playersBrought to game
232
Ever drawn
59
Reached battlefield
43
Still on board at game end
14
Once cast, 33% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 30% of the time (n=37) , vs 24% when it never left the library (n=143).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.5pp; 95% confidence interval -9.9pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances6.7%
Library
23.3%
Battlefield
40.0%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Eriette of the Charmed Apple
33 decks
-
2
Killian, Decisive Mentor
19 decks
-
3
Kraven the Hunter
4 decks
-
4
Scriv, the Obligator
4 decks
-
5
The Lord of Pain
4 decks
-
6
Tokka & Rahzar, Terrible Twos
4 decks
-
7
Black Waltz No. 3
3 decks
-
8
K'rrik, Son of Yawgmoth
3 decks
-
9
Wilson, Refined Grizzly
3 decks
-
10
Arna Kennerüd, Skycaptain
2 decks
Card text
Vampiric Link
Enchantment — Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Planar Chaos (PLC)
·
Common
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.