Live Play Data
Varragoth, Bloodsky Sire
2%
Live Inclusion
Times Brought
554
Decks Running
269
Median Cast Turn
4
Drawn → Played
68%
Format
First-cast turn
n=103
2%
T1
16%
T2
22%
T3
12%
T4
9%
T5
31%
T6-9
9%
T10+
Median
4
P25
3
· P75
7
· max
13
On curve
40%
(23 / 103 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
575 brought · 257 playersBrought to game
575
Ever drawn
119
Reached battlefield
81
Still on board at game end
36
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 20% of the time (n=76) , vs 23% when it never left the library (n=360).
When players drew this card but left it in hand, they won 20% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -12.2pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances4.3%
Library
26.1%
Battlefield
32.6%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
34 decks
-
2
Ardyn, the Usurper
14 decks
-
3
Kaalia of the Vast
12 decks
-
4
The Serpent Society
12 decks
-
5
Kardur, Doomscourge
11 decks
-
6
Rakdos, Lord of Riots
9 decks
-
7
Anowon, the Ruin Thief
7 decks
-
8
Raphael, Fiendish Savior
7 decks
-
9
The Destined Warrior
7 decks
-
10
Olivia, Opulent Outlaw
6 decks
Card text
Varragoth, Bloodsky Sire
Legendary Creature — Demon Rogue
Deathtouch
Boast — 
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
2 / 3
Kaldheim (KHM)
·
Rare
·
Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.