Live Play Data
Varragoth, Bloodsky Sire
2%
Live Inclusion
Times Brought
820
Decks Running
364
Median Cast Turn
4
Drawn → Played
71%
Format
First-cast turn
n=171
2%
T1
15%
T2
22%
T3
12%
T4
11%
T5
28%
T6-9
9%
T10+
Median
4
P25
3
· P75
7
· max
13
On curve
40%
(38 / 171 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
847 brought · 347 playersBrought to game
847
Ever drawn
189
Reached battlefield
135
Still on board at game end
61
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 22% of the time (n=123) , vs 24% when it never left the library (n=522).
When players drew this card but left it in hand, they won 23% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -9.7pp to +5.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
212 instances3.3%
Library
28.8%
Battlefield
35.4%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Be'lakor, the Dark Master
47 decks
-
2
Ardyn, the Usurper
17 decks
-
3
Kardur, Doomscourge
14 decks
-
4
Kaalia of the Vast
13 decks
-
5
The Serpent Society
13 decks
-
6
Rakdos, Lord of Riots
12 decks
-
7
Yennett, Cryptic Sovereign
12 decks
-
8
Raphael, Fiendish Savior
10 decks
-
9
Anowon, the Ruin Thief
8 decks
-
10
Dihada, Binder of Wills
7 decks
Card text
Varragoth, Bloodsky Sire
Legendary Creature — Demon Rogue
Deathtouch
Boast — 
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
2 / 3
Kaldheim (KHM)
·
Rare
·
Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.