collections_bookmark Part of Tarkir Dragonstorm
Velomachus Lorehold card art
Live Play Data

Velomachus Lorehold

{5} {R} {W} · Legendary Creature — Elder Dragon · Tarkir: Dragonstorm Commander (TDC)
1%
Live Inclusion
Times Brought
170
Decks Running
81
Median Cast Turn
8
Drawn → Played
61%
Format

First-cast turn

n=49
0%
T1
0%
T2
0%
T3
4%
T4
8%
T5
69%
T6-9
18%
T10+
Median 8 P25 6 · P75 9 · max 13
On curve 47% (6 / 49 cast on T7) Cast same turn as drawn 45%

The "good card" funnel

171 brought · 83 players
Brought to game
171
Ever drawn
62
Reached battlefield
38
Still on board at game end
21

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.0pp

Players who cast this card win 38% of the time (n=35) , vs 24% when it never left the library (n=93).

When players drew this card but left it in hand, they won 26% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.6pp; 95% confidence interval -2.0pp to +31.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

65 instances
1.5%
Library
32.3%
Battlefield
26.2%
Graveyard
10.8%
Exile

Commanders that played this card

in tracked games
Card text
Velomachus Lorehold card

Velomachus Lorehold

{5} {R} {W}
Legendary Creature — Elder Dragon
Flying, vigilance, haste Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
5 / 5
Tarkir: Dragonstorm Commander (TDC) · Mythic · Illustrated by Raymond Swanland

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.