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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Spirit Dragon
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Vengeful Ancestor
2%
Live Inclusion
Times Brought
249
Decks Running
142
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=46
0%
T1
4%
T2
2%
T3
15%
T4
15%
T5
46%
T6-9
17%
T10+
Median
6.0
P25
5
· P75
8
· max
16
On curve
22%
(7 / 46 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
253 brought · 137 playersBrought to game
253
Ever drawn
61
Reached battlefield
46
Still on board at game end
16
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 28% of the time (n=39) , vs 22% when it never left the library (n=158).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval -9.9pp to +22.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
64 instances4.7%
Library
25.0%
Battlefield
45.3%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Ureni of the Unwritten
19 decks
-
2
Nelly Borca, Impulsive Accuser
12 decks
-
3
Baeloth Barrityl, Entertainer
10 decks
-
4
Kratos, God of War
9 decks
-
5
Firkraag, Cunning Instigator
8 decks
-
6
Kardur, Doomscourge
8 decks
-
7
Xantcha, Sleeper Agent
6 decks
-
8
Eshki, Temur's Roar
5 decks
-
9
Alexios, Deimos of Kosmos
4 decks
-
10
Karazikar, the Eye Tyrant
4 decks
Card text
Vengeful Ancestor
Creature — Spirit Dragon
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
3 / 4
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.