collections_bookmark
Part of Marvel Super Heroes
·
Legendary Creature — Symbiote Villain
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Venom, Evil Unleashed
0%
Live Inclusion
Times Brought
152
Decks Running
74
Median Cast Turn
—
Drawn → Played
49%
Format
First-cast turn
n=18Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
152 brought · 68 playersBrought to game
152
Ever drawn
37
Reached battlefield
18
Still on board at game end
6
≥ -7.0pp
Players who cast this card win 28% of the time (n=18) , vs 15% when it never left the library (n=101).
When players drew this card but left it in hand, they won 9% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.9pp; 95% confidence interval -7.0pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances14.3%
Battlefield
45.2%
Graveyard
9.5%
Exile
31.0%
Hand
Commanders that played this card
in tracked games-
1
Doctor Octopus, Master Planner
9 decks
-
2
Norman Osborn // Green Goblin
9 decks
-
3
Eddie Brock // Venom, Lethal Protector
7 decks
-
4
Thanos, the Mad Titan
5 decks
-
5
Doctor Doom, King of Latveria
4 decks
-
6
Venom, Deadly Devourer
4 decks
-
7
Cosmic Spider-Man
3 decks
-
8
Prowler, Clawed Thief
3 decks
-
9
Symbiote Spider-Man
3 decks
-
10
Green Goblin, Revenant
2 decks
Card text
Venom, Evil Unleashed
Legendary Creature — Symbiote Villain
Deathtouch

, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
4 / 5
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.