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Part of Duskmourn: House of Horror
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Creature — Human Scout Ranger
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Duskmourn: House of Horror Commander (DSC)
Card Preview
Verge Rangers
Times Brought
120
Decks Running
51
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Verge Rangers
Creature — Human Scout Ranger
First strike
You may look at the top card of your library any time.
As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)
3 / 3
Duskmourn: House of Horror Commander (DSC)
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Rare
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Illustrated by Livia Prima
Final zone distribution
35 instances2.9%
Library
34.3%
Battlefield
34.3%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
27 decks
-
2
Aminatou, Veil Piercer
8 decks
-
3
Aragorn, King of Gondor
6 decks
-
4
Greymond, Avacyn's Stalwart
2 decks
-
5
Lorehold, the Historian
2 decks
-
6
Anti-Venom, Horrifying Healer
1 decks
-
7
Dakkon Blackblade
1 decks
-
8
Doctor Strange, Surgeon
1 decks
-
9
Feather, the Redeemed
1 decks
-
10
Inquisitor Greyfax
1 decks
The "good card" funnel
120 brought · 50 playersBrought to game
120
Ever drawn
34
Reached battlefield
24
Still on board at game end
12
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.1pp
Players who cast this card win 36% of the time (n=18) , vs 28% when it never left the library (n=73).
Observed gap +8.0pp; 95% confidence interval -4.1pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
4%
T1
29%
T2
25%
T3
13%
T4
0%
T5
21%
T6-9
8%
T10+
Median
3.0
P25
2
· P75
6
· max
17
On curve
58%
(6 / 24 cast on T3)
Cast same turn as drawn
22%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.