Card Preview
Viscera Seer
4%
Decklist Inclusion
Times Brought
345
Decks Running
198
In Decks
1594
Decklist Inclusion
4%
Format
Final zone distribution
73 instances1.4%
Library
21.9%
Battlefield
45.2%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
34 decks
-
2
Teysa Karlov
11 decks
-
3
Meren of Clan Nel Toth
9 decks
-
4
Zurgo Stormrender
8 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
6
Edgar Markov
6 decks
-
7
Henzie "Toolbox" Torre
5 decks
-
8
Terra, Herald of Hope
5 decks
-
9
Braids, Arisen Nightmare
4 decks
-
10
Elenda, the Dusk Rose
4 decks
The "good card" funnel
350 brought · 164 playersBrought to game
350
Ever drawn
65
Reached battlefield
47
Still on board at game end
16
Once cast, 34% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 35% of the time (n=47) , vs 25% when it never left the library (n=259).
When players drew this card but left it in hand, they won 26% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +10.1pp; 95% confidence interval -3.3pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=47
19%
T1
9%
T2
6%
T3
9%
T4
6%
T5
32%
T6-9
19%
T10+
Median
6
P25
2
· P75
9
· max
14
On curve
19%
(9 / 47 cast on T1)
Cast same turn as drawn
58%
47 of 100 times cast
47%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.