Card Preview
Viscera Seer
Times Brought
211
Decks Running
137
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
44 instances31.8%
Battlefield
43.2%
Graveyard
4.5%
Exile
20.5%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
27 decks
-
2
Edgar Markov
13 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
10 decks
-
4
Teysa Karlov
5 decks
-
5
Ygra, Eater of All
5 decks
-
6
Clavileño, First of the Blessed
4 decks
-
7
Sméagol, Helpful Guide
4 decks
-
8
Elas il-Kor, Sadistic Pilgrim
3 decks
-
9
Hazel of the Rootbloom
3 decks
-
10
Zurgo Stormrender
3 decks
The "good card" funnel
212 brought · 130 playersBrought to game
212
Ever drawn
42
Reached battlefield
31
Still on board at game end
14
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.2pp
Players who cast this card win 21% of the time (n=31) , vs 21% when it never left the library (n=149).
Observed gap +0.2pp; 95% confidence interval -9.2pp to +9.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
35%
T1
10%
T2
0%
T3
3%
T4
16%
T5
32%
T6-9
3%
T10+
Median
5
P25
1
· P75
6
· max
15
On curve
35%
(11 / 31 cast on T1)
Cast same turn as drawn
62%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.