Live Play Data
Void Winnower
1%
Live Inclusion
Times Brought
1595
Decks Running
584
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=260
1%
T1
2%
T2
4%
T3
11%
T4
12%
T5
57%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
87%
(21 / 260 cast on T9)
Cast same turn as drawn
35%
The "good card" funnel
1596 brought · 494 playersBrought to game
1596
Ever drawn
403
Reached battlefield
260
Still on board at game end
152
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +14.7pp
Players who cast this card win 47% of the time (n=231) , vs 26% when it never left the library (n=993).
When players drew this card but left it in hand, they won 24% (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.2pp; 95% confidence interval +14.7pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
435 instances5.3%
Library
34.9%
Battlefield
22.5%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 105 decks
-
2
Ulalek, Fused Atrocity
54 decks
-
3
Yennett, Cryptic Sovereign
40 decks
- 4 Molecule Man 34 decks
-
5
Kinnan, Bonder Prodigy
21 decks
- 6 Ultima, Origin of Oblivion 21 decks
- 7 Omnath, Locus of the Void 19 decks
- 8 Kozilek, the Great Distortion 17 decks
-
9
The Notary Hobbits
16 decks
-
10
Satoru Umezawa
14 decks
Card text
Void Winnower
Creature — Eldrazi
Your opponents can't cast spells with even mana values. (Zero is even.)
Your opponents can't block with creatures with even mana values.
11 / 9
Battle for Zendikar (BFZ)
·
Mythic
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.