Live Play Data
Volcanic Vision
1%
Live Inclusion
Times Brought
369
Decks Running
160
Median Cast Turn
7.0
Drawn → Played
54%
Format
First-cast turn
n=52
0%
T1
0%
T2
4%
T3
6%
T4
10%
T5
67%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
62%
(12 / 52 cast on T7)
Cast same turn as drawn
33%
The "good card" funnel
370 brought · 147 playersBrought to game
370
Ever drawn
97
Reached battlefield
52
Still on board at game end
5
≥ +3.0pp
Players who cast this card win 47% of the time (n=45) , vs 29% when it never left the library (n=224).
When players drew this card but left it in hand, they won 34% (n=40).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.0pp; 95% confidence interval +3.0pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
111 instances7.2%
Library
4.5%
Battlefield
31.5%
Graveyard
30.6%
Exile
Commanders that played this card
in tracked games-
1
Lorehold, the Historian
40 decks
-
2
Ovika, Enigma Goliath
17 decks
-
3
Gandalf, Party Guest
15 decks
-
4
Ashling, Rekindled // Ashling, Rimebound
13 decks
-
5
Rootha, Mastering the Moment
8 decks
-
6
Codie, Vociferous Codex
6 decks
-
7
The Scarlet Witch
6 decks
-
8
Vivi Ornitier
5 decks
-
9
Zaffai, Thunder Conductor
4 decks
-
10
Judith, Carnage Connoisseur
2 decks
Card text
Volcanic Vision
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Commander 2021 (C21)
·
Rare
·
Illustrated by Liiga Smilshkalne
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.