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Wand of Wonder card art
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Wand of Wonder

{3} {R} · Artifact · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
147
Decks Running
81
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Wand of Wonder card

Wand of Wonder

{3} {R}
Artifact
{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.
Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Xavier Ribeiro

Final zone distribution

29 instances
3.4%
Library
41.4%
Battlefield
3.4%
Graveyard
51.7%
Hand

The "good card" funnel

147 brought · 84 players
Brought to game
147
Ever drawn
28
Reached battlefield
15
Still on board at game end
12
≥ -20.1pp

Players who cast this card win 20% of the time (n=15) , vs 26% when it never left the library (n=104).

Observed gap -6.4pp; 95% confidence interval -20.1pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

15 of 100 times cast 15%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.