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Part of Commander Legends: Battle for Baldur's Gate
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Live Play Data
War Room
Land
·
Secrets of Strixhaven Commander (SOC)
8%
Live Inclusion
Times Brought
6268
Decks Running
3138
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=1093
9%
T1
13%
T2
16%
T3
15%
T4
12%
T5
28%
T6-9
7%
T10+
Median
4
P25
3
· P75
6
· max
16
Cast same turn as drawn
44%
The "good card" funnel
6274 brought · 2075 playersBrought to game
6274
Ever drawn
1479
Reached battlefield
1093
Still on board at game end
1008
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 29% of the time (n=971) , vs 26% when it never left the library (n=3994).
When players drew this card but left it in hand, they won 28% (n=332).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval +0.5pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1648 instances2.5%
Library
61.2%
Battlefield
13.9%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
182 decks
- 2 Zhulodok, Void Gorger 131 decks
-
3
Killian, Decisive Mentor
120 decks
-
4
Krenko, Mob Boss
94 decks
-
5
Ghalta, Primal Hunger
85 decks
-
6
Lathliss, Dragon Queen
64 decks
-
7
Zada, Hedron Grinder
49 decks
-
8
Kratos, God of War
45 decks
-
9
Sai, Master Thopterist
41 decks
- 10 Ultron, Artificial Malevolence 41 decks
Card text
War Room
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Milivoj Ćeran
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.