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Part of Marvel Super Heroes
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#22 in Boros Commander Staples
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Enchantment
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Star Trek Commander (TRC)
Live Play Data
Warleader's Call
5%
Live Inclusion
Times Brought
1940
Decks Running
834
Median Cast Turn
6
Drawn → Played
72%
Format
First-cast turn
n=307
0%
T1
2%
T2
13%
T3
15%
T4
19%
T5
42%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
15%
(40 / 307 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
1941 brought · 731 playersBrought to game
1941
Ever drawn
427
Reached battlefield
307
Still on board at game end
230
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.1pp
Players who cast this card win 34% of the time (n=281) , vs 26% when it never left the library (n=1287).
When players drew this card but left it in hand, they won 18% (n=109).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval +3.1pp to +14.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
474 instances3.8%
Library
48.5%
Battlefield
19.8%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
84 decks
-
2
Baylen, the Haymaker
50 decks
-
3
Edgar Markov
45 decks
-
4
Rin and Seri, Inseparable
45 decks
-
5
Isshin, Two Heavens as One
39 decks
-
6
Vraska, Soul of Stone
28 decks
-
7
Worf, Defiant Commander
28 decks
-
8
Zurgo Stormrender
28 decks
-
9
Éowyn, Shieldmaiden
23 decks
-
10
Quintorius, History Chaser
18 decks
Card text
Warleader's Call
Enchantment
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Star Trek Commander (TRC)
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Rare
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Illustrated by Wero Gallo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.