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Part of Bloomburrow
·
Enchantment
·
Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Warstorm Surge
2%
Decklist Inclusion
Times Brought
237
Decks Running
142
In Decks
1671
Decklist Inclusion
2%
Format
Final zone distribution
55 instances10.9%
Library
36.4%
Battlefield
20.0%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
21 decks
-
2
Abaddon the Despoiler
10 decks
-
3
Be'lakor, the Dark Master
7 decks
-
4
Krenko, Mob Boss
7 decks
-
5
Atla Palani, Nest Tender
5 decks
-
6
Gishath, Sun's Avatar
4 decks
-
7
Miirym, Sentinel Wyrm
4 decks
-
8
Omnath, Locus of Rage
4 decks
-
9
Anje Falkenrath
3 decks
-
10
Henzie "Toolbox" Torre
3 decks
The "good card" funnel
238 brought · 127 playersBrought to game
238
Ever drawn
47
Reached battlefield
32
Still on board at game end
20
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.5pp
Players who cast this card win 33% of the time (n=32) , vs 20% when it never left the library (n=171).
When players drew this card but left it in hand, they won 23% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.8pp; 95% confidence interval -2.5pp to +28.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
6%
T3
16%
T4
16%
T5
56%
T6-9
6%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
53%
(5 / 32 cast on T6)
Cast same turn as drawn
19%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.