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Part of Murders at Karlov Manor
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Creature — Sphinx
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Murders at Karlov Manor Commander (MKC)
Card Preview
Watcher of Hours
0%
Decklist Inclusion
Times Brought
91
Decks Running
41
In Decks
219
Decklist Inclusion
0%
Format
Card text
Watcher of Hours
Creature — Sphinx
Flying, ward
Whenever you remove a time counter from this card while it's exiled, surveil 1.
Suspend 6—
(Rather than cast this card from your hand, you may pay 
and exile it with six time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
6 / 6
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Daniel Romanovsky
Final zone distribution
34 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Mirko, Obsessive Theorist
20 decks
-
2
The Ur-Sphinx
7 decks
-
3
Denzilore Fatehold
2 decks
-
4
Obeka, Splitter of Seconds
2 decks
-
5
The Face of Boe
2 decks
-
6
Atemsis, All-Seeing
1 decks
-
7
Jhoira of the Ghitu
1 decks
-
8
Kang Prime
1 decks
-
9
Marvo, Deep Operative
1 decks
-
10
O-Kagachi, Vengeful Kami
1 decks
The "good card" funnel
91 brought · 40 playersBrought to game
91
Ever drawn
30
Reached battlefield
20
Still on board at game end
17
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.5pp
Players who cast this card win 44% of the time (n=18) , vs 22% when it never left the library (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +22.6pp; 95% confidence interval -1.5pp to +46.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
5%
T1
15%
T2
10%
T3
15%
T4
0%
T5
35%
T6-9
20%
T10+
Median
6.0
P25
3
· P75
9
· max
11
On curve
65%
(4 / 20 cast on T6)
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.