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Wayta, Trainer Prodigy card art
Live Play Data

Wayta, Trainer Prodigy

{R} {G} {W} · Legendary Creature — Human Warrior · The Lost Caverns of Ixalan Commander (LCC)
2%
Live Inclusion
Times Brought
149
Decks Running
80
Median Cast Turn
4.0
Drawn → Played
77%
Format

First-cast turn

n=122
1%
T1
11%
T2
25%
T3
23%
T4
16%
T5
22%
T6-9
2%
T10+
Median 4.0 P25 3 · P75 5 · max 16
On curve 38% (31 / 122 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

149 brought · 79 players
Brought to game
149
Ever drawn
44
Reached battlefield
34
Still on board at game end
11

Once cast, 32% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -20.8pp

Players who cast this card win 22% of the time (n=26) , vs 26% when it never left the library (n=86).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.0pp; 95% confidence interval -20.8pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
2.1%
Library
23.4%
Battlefield
40.4%
Graveyard
8.5%
Exile

Commanders that played this card

in tracked games
Card text
Wayta, Trainer Prodigy card

Wayta, Trainer Prodigy

{R} {G} {W}
Legendary Creature — Human Warrior
Haste {2}{G}, {T}: Target creature you control fights another target creature. This ability costs {2} less to activate if it targets two creatures you control. If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Magali Villeneuve

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.