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Part of Edge of Eternities
·
Enchantment
·
Edge of Eternities (EOE)
Card Preview
Weapons Manufacturing
0%
Decklist Inclusion
Times Brought
111
Decks Running
48
In Decks
291
Decklist Inclusion
0%
Format
Final zone distribution
38 instances2.6%
Library
47.4%
Battlefield
31.6%
Graveyard
18.4%
Hand
Commanders that played this card
in tracked games-
1
Ragost, Deft Gastronaut
12 decks
-
2
Breya, Etherium Shaper
5 decks
-
3
Dr. Eggman
3 decks
-
4
Sami, Wildcat Captain
3 decks
-
5
Imskir Iron-Eater
2 decks
-
6
Jaws, Relentless Predator
2 decks
-
7
Knuckles the Echidna
2 decks
-
8
Mm'menon, Uthros Exile
2 decks
-
9
Ashad, the Lone Cyberman
1 decks
-
10
Cayth, Famed Mechanist
1 decks
The "good card" funnel
111 brought · 46 playersBrought to game
111
Ever drawn
34
Reached battlefield
25
Still on board at game end
18
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 22% of the time (n=24) , vs 16% when it never left the library (n=69).
Observed gap +6.3pp; 95% confidence interval -10.7pp to +23.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
12%
T1
4%
T2
16%
T3
16%
T4
4%
T5
40%
T6-9
8%
T10+
Median
5
P25
3
· P75
8
· max
11
On curve
16%
(1 / 25 cast on T2)
Cast same turn as drawn
46%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.