collections_bookmark Part of Teenage Mutant Ninja Turtles
Weather Maker card art
Live Play Data

Weather Maker

{3} · Artifact · Teenage Mutant Ninja Turtles (TMT)
0%
Live Inclusion
Times Brought
177
Decks Running
88
Median Cast Turn
4.5
Drawn → Played
67%
Format

First-cast turn

n=26
4%
T1
4%
T2
31%
T3
12%
T4
12%
T5
31%
T6-9
8%
T10+
Median 4.5 P25 3 · P75 7 · max 10
On curve 38% (8 / 26 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

177 brought · 77 players
Brought to game
177
Ever drawn
39
Reached battlefield
26
Still on board at game end
20

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.4pp

Players who cast this card win 27% of the time (n=25) , vs 19% when it never left the library (n=116).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.5pp; 95% confidence interval -10.4pp to +27.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

47 instances
2.1%
Library
42.6%
Battlefield
29.8%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games
Card text
Weather Maker card

Weather Maker

{3}
Artifact
Landfall — Whenever a land you control enters, put a charge counter on this artifact. {T}: Add one mana of any color. {T}, Remove two charge counters from this artifact: Add {C}{C}. {T}, Remove three charge counters from this artifact: It deals 3 damage to any target.
Teenage Mutant Ninja Turtles (TMT) · Rare · Illustrated by Florent Lebrun

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.